Masters of the Elements: The Story
This is a game I made with RPG Maker 95. Here is the story:
You are Dorq. You and your father, Dweab, are dragon hunters (dragons are called FireFlights in my game.), and the King and Queen of Blizz call you because a FireFlight is destroying the town. It was looking for something. You must fight and kill this FireFlight. Don't worry, it's easy. The King gives you a large reward for this-free stays at the Blizz Inn, 5000 Gem Core (the currency of this game), and something else. You are to talk to the King and Queen. The Queen asks Dweab to get some more firewood. When you go out after him, you see footprints in the snow indicating a fight, and a hole in the ground. You check the hole, and realize what happened: Dweab was kidnapped!! Your job is to rescue him.
Each character can control a certain element. How did they learn these powers? Ask the Wiseman of Ideeit for answers to some of your questions. He will tell the legends of the Elements, the Season Stones, and of FleshPeeler (NOTE:If you ever see this name on battle.net for Diablo, Starcraft, or any other Blizzard game, that's me, unless someone chose that name. If so, my name would probably have some sort of symbol to keep it as FleshPeeler.)
This game is my first. It is the second episode of a trilogy that I'm making. The next episode I'm making is the sequel; Masters of the Elements: The Secret Weapon. After that will be the prequel; Masters of the Elements: Dragon Hunters. This game is weird because it is the border right between the two other games.The game begins with dragons and other fantasy things. The entire prequel is made up of fantasy things, and seems to take place in the past. The end of this game is made up of sci-fi stuff, like space travel and teleporters. The entire sequel will be made up of sci-fi space travel things, and seems to take place into the future. I didn't even notice this until after my game was done, but it seems like you start in the past, play mostly in the present in the middle, and then play in the future in the end! All without a time machine!!